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    NAMD
    
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This is the complete list of members for Matrix4, including all inherited members.
| constant(double) | Matrix4 | |
| identity(void) | Matrix4 | |
| inverse(void) | Matrix4 | |
| loadmatrix(const Matrix4 &m) | Matrix4 | |
| lookat(double, double, double, double, double, double, short) | Matrix4 | |
| mat | Matrix4 | |
| Matrix4(void) | Matrix4 | inline | 
| Matrix4(double f) | Matrix4 | inline | 
| Matrix4(const double *m) | Matrix4 | |
| Matrix4(const Matrix4 &m) | Matrix4 | inline | 
| multmatrix(const Matrix4 &) | Matrix4 | |
| multnorm3d(const double[3], double[3]) const | Matrix4 | |
| multpoint3d(const double[3], double[3]) const | Matrix4 | |
| multpoint4d(const double[4], double[4]) const | Matrix4 | |
| operator=(const Matrix4 &m) | Matrix4 | inline | 
| ortho(double, double, double, double, double, double) | Matrix4 | |
| ortho2(double, double, double, double) | Matrix4 | |
| rot(double, char) | Matrix4 | |
| rotate_axis(const double axis[3], double angle) | Matrix4 | |
| scale(double, double, double) | Matrix4 | |
| scale(double f) | Matrix4 | inline | 
| translate(double, double, double) | Matrix4 | |
| translate(double d[3]) | Matrix4 | inline | 
| transpose(void) | Matrix4 | |
| transvec(double x, double y, double z) | Matrix4 | |
| transvecinv(double x, double y, double z) | Matrix4 | |
| window(double, double, double, double, double, double) | Matrix4 | |
| ~Matrix4(void) | Matrix4 | inline | 
 1.8.14