| activate_adv_light(int n, int turnon) | Scene | |
| activate_light(int n, int turnon) | Scene | |
| add_color_category(const char *catname) | Scene | [inline] |
| add_color_item(int cat_id, const char *name, int init_color) | Scene | [inline] |
| adv_light_active(int n) const | Scene | [inline] |
| adv_light_attenuation(int n, float constant, float linear, float quad) | Scene | |
| adv_light_color(int n) const | Scene | |
| adv_light_color_default(int n) const | Scene | |
| adv_light_get_attenuation(int n, float &constant, float &linear, float &quad) const | Scene | |
| adv_light_get_spotlight(int n, float &fallstart, float &fallend, int &spoton) const | Scene | |
| adv_light_highlighted(int) const | Scene | [inline] |
| adv_light_pos(int n) const | Scene | |
| adv_light_pos_default(int n) const | Scene | |
| adv_light_spotlight(int n, float *spotdir, float fallstart, float fallend, int spoton) | Scene | |
| background_mode(void) | Scene | |
| category_index(const char *catname) const | Scene | [inline] |
| category_item_index(int cat, const char *item) const | Scene | [inline] |
| category_item_name(int cat, int item) const | Scene | [inline] |
| category_item_value(int cat, const char *item) const | Scene | [inline] |
| category_item_value(int cat, int item) const | Scene | [inline] |
| category_name(int cat) const | Scene | [inline] |
| CaveScene(VMDApp *) | CaveScene | |
| color_default_value(int n) const | Scene | [inline] |
| color_index(const char *name) const | Scene | [inline] |
| color_name(int n) const | Scene | [inline] |
| color_value(int n) const | Scene | [inline] |
| colorscale_method() const | Scene | [inline] |
| colorscale_method_menuname(int n) const | Scene | [inline] |
| colorscale_method_name(int n) const | Scene | [inline] |
| colorscale_params(float *mid, float *min, float *max, int *reverse, int *posterize) const | Scene | [inline] |
| colorscale_type(int index) | Scene | |
| define_adv_light(int n, const float *color, const float *position, float constant, float linear, float quad, float *spotdir, float fallstart, float fallend, int spoton) | Scene | |
| define_light(int n, const float *color, const float *position) | Scene | |
| draw(DisplayDevice *) | CaveScene | [virtual] |
| draw_finished() | Scene | |
| filedraw(FileRenderer *, const char *, DisplayDevice *) | Scene | |
| get_category_item(int cat_id, int item) | Scene | [inline] |
| get_colorscale_colors(int whichScale, float min[3], float mid[3], float max[3]) | Scene | |
| highlight_adv_light(int, int) | Scene | [inline] |
| highlight_light(int, int) | Scene | [inline] |
| light_active(int n) const | Scene | [inline] |
| light_color(int n) const | Scene | |
| light_color_default(int n) const | Scene | |
| light_highlighted(int) const | Scene | [inline] |
| light_pos(int n) const | Scene | |
| light_pos_default(int n) const | Scene | |
| move_adv_light(int n, const float *) | Scene | |
| move_light(int n, const float *) | Scene | |
| nearest_index(float r, float g, float b) const | Scene | |
| num_categories() const | Scene | [inline] |
| num_category_items(int cat) const | Scene | [inline] |
| num_colors() const | Scene | [inline] |
| num_colorscale_methods() const | Scene | [inline] |
| num_regular_colors() const | Scene | [inline] |
| operator delete(void *, size_t) | CaveScene | |
| operator new(size_t) | CaveScene | |
| prepare() | CaveScene | [virtual] |
| reset_lights() | Scene | |
| root | Scene | |
| rotate_light(int n, float theta, char axis) | Scene | |
| Scene(void) | Scene | |
| set_background_mode(int mode) | Scene | |
| set_category_item(int cat_id, int item, int color) | Scene | [inline] |
| set_color_value(int n, const float *rgb) | Scene | [inline] |
| set_colorscale_colors(int whichScale, const float min[3], const float mid[3], const float max[3]) | Scene | |
| set_colorscale_method(int index) | Scene | [inline] |
| set_colorscale_params(float min, float mid, float max, int reverse, int posterize) | Scene | [inline] |
| ~CaveScene(void) | CaveScene | [virtual] |
| ~Scene(void) | Scene | [virtual] |