| CompileShaders(GLubyte *vertexShader, GLubyte *fragmentshader) | OpenGLShader | |
| ext | OpenGLShader | |
| FragmentShaderObject | OpenGLShader | |
| isvalid | OpenGLShader | |
| lastshader | OpenGLShader | |
| LoadShader(const char *shaderpath) | OpenGLShader | |
| OpenGLShader(OpenGLExtensions *ext) | OpenGLShader | |
| PrintInfoLog(GLhandleARB ProgramObject, const char *msg) | OpenGLShader | |
| ProgramObject | OpenGLShader | |
| ReadShaderSource(const char *filename, GLubyte **vs, GLubyte **fs) | OpenGLShader | |
| reset(void) | OpenGLShader | |
| UseShader(int onoff) | OpenGLShader | |
| VertexShaderObject | OpenGLShader | |
| ~OpenGLShader(void) | OpenGLShader | [virtual] |
1.2.14 written by Dimitri van Heesch,
© 1997-2002