VMD-L Mailing List
From: Dow Hurst DPHURST (DPHURST_at_uncg.edu)
Date: Mon Jan 29 2007 - 14:40:14 CST
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I was wondering if the following VMD-1.8.5 GLSL error message is something
I could correct? I'm running suse 9.3, kernel 2.6.16.21-0.25-smp and
Nvidia driver 1.0-9746. I liked using GLSL in VMD in the past since it
gave me a quick view at what a rendered shot would look like. I looked in
the NVnews forum but didn't see any answers. The kernel nvidia driver
message listed below seems related to having VMD-1.8.5 running and using
the middle mouse wheel. It is a strange error I've only had crop up with
these versions of nvidia and vmd together.
Thanks,
Dow
>From /var/log/messages:
Jan 29 15:27:39 arwen kernel: NVRM: os_map_kernel_space: can't map
0xe0020000, invalid context!
Jan 29 15:27:39 arwen kernel: NVRM: Xid (0005:00): 1, Channel 00000000
Method 00000060 Data 0101020c
>From VMD:
Info) Multithreading available, 2 CPUs detected.
Info) OpenGL renderer: Quadro FX 1300/PCI/SSE2
Info) Features: STENCIL MSAA(16) MDE CVA MTX PP PS GLSL(OVF)
Info) OpenGL shader linkage log:
Info) Fragment info
Info) -------------
Info) <stdlib>(6934) : error C5108: unknown semantics "FACE" specified for
"gl_F
rontFacing"
Info) (68) : warning C7050: "objcolor" might be used before being
initialized
Warning) GPU driver failed to compile shader:
Warning) /opt/vmd-1.8.5/shaders/vmd
Warning) This GPU/driver is buggy, or doesn't fully implement GLSL.
Warning) Set environment variable VMDGLSLVERBOSE for more info.
Info) GLSL rendering mode is NOT available.
Info) Textures: 2-D (4096x4096), 3-D (512x512x512), Multitexture (4)
__________________________________
Dow P. Hurst, Research Scientist
Department of Chemistry and Biochemistry
University of North Carolina at Greensboro
435 New Science Bldg.
Greensboro, NC 27402-6170
dphurst_at_uncg.edu
Dow.Hurst_at_mindspring.com
336-334-4766 lab
336-334-5122 office336-334-5402 fax
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