VMD 1.8.1 Bugs, Limitations, and Workarounds
Alas, there are still bugs and inconsistancies in VMD. Following is
a list of known problems, limitations, and workarounds.
General
- An incorrect PDB accession code or download failure causes a 0 atom
molecule to be loaded, though error messages are printed to indicate
the problem. Delete the extra molecule.
- VMD contains a bug in the "cartoon" representation, where
there are sometimes gaps between tubes and beta sheets.
These will be fixed in a future version of VMD.
- Changing some of the atom information (secondary structure
classification, beta and occupancy values, etc.) doesn't update the
graphics display automatically. Workaround: press the "Apply Changes"
button on the graphics form.
- The main VMD window will sometimes not respond to mouse clicks until
the first time it is moved. This is some sort of FLTK problem, and
will be fixed when future versions of VMD use newer FLTK code.
MacOS X Specific
Unix Specific
- Some SGI systems will return a stereo
visual that only works with "above/below" stereo, which is not
supported by VMD. In this case, VMD will incorrectly report that
stereo is available, though it isn't really available.
Windows Specific
- The Cartoon representation fails to invoke Stride on some
Windows 98 machines.