VMD-L Mailing List
From: Alexander Metz (alexander_metz2000_at_yahoo.de)
Date: Mon Feb 25 2008 - 09:37:02 CST
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Hi to the VMD people,
I have been playing a little with the Tachyon renderer and was wondering how to create a rubber-like surface as can be seen for the water molecules in this example www.ks.uiuc.edu/Research/vmd/minitutorials/tachyonao/mscs.jpg . Can this be achieved by altering the Ambient/Diffuse/Specular/Opacity settings in the .dat file or is this done by texture mapping from an additional .ppm file.
Thanks in advance,
Alexander Metz
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- Next message: Axel Kohlmeyer: "Re: How to get rubber-like surface with Tachyon renderer"
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- Reply: Axel Kohlmeyer: "Re: How to get rubber-like surface with Tachyon renderer"
- Reply: John Stone: "Re: How to get rubber-like surface with Tachyon renderer"
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