VMD-L Mailing List
From: Mayne, Christopher G (cmayne2_at_illinois.edu)
Date: Mon Sep 29 2014 - 09:12:59 CDT
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There is one very important limitation of VMDPrefs that is relevant here: VMD can push a display move/resize to the OpenGL window, but due to limitations with window managers you cannot query the current position of the window. If you already know the coordinates where you want the window, then yes, VMDPrefs should be able to do that for you.
Regards,
Christopher Mayne
On Sep 29, 2014, at 12:49 AM, Norman Geist wrote:
>From VMD-1.9.2* there’s “VMD Main->Extensions->VMD Preferences” which “should” do what you want.
Norman Geist.
Von: owner-vmd-l_at_ks.uiuc.edu<mailto:owner-vmd-l_at_ks.uiuc.edu> [mailto:owner-vmd-l_at_ks.uiuc.edu] Im Auftrag von Eric Smoll
Gesendet: Sonntag, 28. September 2014 22:27
An: John Stone; Eric Smoll; vmd-l_at_ks.uiuc.edu<mailto:vmd-l_at_ks.uiuc.edu>
Betreff: Re: vmd-l: "OpenGL Display" and "VMD Main" windows; size and location on launch
Hello John,
Thank you for the rapid response. I am running Ubuntu Linux 12.04 LTS. Ideally I would like the "Main" window minimized and the "OpenGL Display" in a specific location on the screen. If I position and resize a gnome-terminal window in the exact location of interest I am pull info on its position and size:
[ ~ ] LAPTOP $ xwininfo -id $(xprop -root | awk '/_NET_ACTIVE_WINDOW\(WINDOW\)/{print $NF}')
xwininfo: Window id: 0x425f2df "test"
Absolute upper-left X: 716
Absolute upper-left Y: 52
Relative upper-left X: 0
Relative upper-left Y: 0
Width: 650
Height: 716
Depth: 32
Visual: 0x60
Visual Class: TrueColor
Border width: 0
Class: InputOutput
Colormap: 0x4200005 (not installed)
Bit Gravity State: NorthWestGravity
Window Gravity State: NorthWestGravity
Backing Store State: NotUseful
Save Under State: no
Map State: IsViewable
Override Redirect State: no
Corners: +716+52 -0+52 -0-0 +716-0
-geometry 64x35--7-0
Best,
Eric
On Sun, Sep 28, 2014 at 2:16 PM, John Stone <johns_at_ks.uiuc.edu<mailto:johns_at_ks.uiuc.edu>> wrote:
You can control this on most platforms, either by setting
environment variables on Unix, or by adding "display resize"
and "display reposition" commands to your local or global
.vmdrc or vmd.rc startup files. See the VMD User's Guide for
more details about these things. If you tell us more about your
target platform, we could provide better suggestions.
Cheers,
John Stone
vmd_at_ks.uiuc.edu<mailto:vmd_at_ks.uiuc.edu>
On Sun, Sep 28, 2014 at 02:06:37PM -0600, Eric Smoll wrote:
> Hello VMD users,
> Is there anyway to control the size and location of the "OpenGL Display"
> and "VMD Main" window on launch?
> Best,
> Eric
-- NIH Center for Macromolecular Modeling and Bioinformatics Beckman Institute for Advanced Science and Technology University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801 http://www.ks.uiuc.edu/~johns/ Phone: 217-244-3349<tel:217-244-3349> http://www.ks.uiuc.edu/Research/vmd/ ________________________________ [http://static.avast.com/emails/avast-mail-stamp.png]<http://www.avast.com/> Diese E-Mail ist frei von Viren und Malware, denn der avast! Antivirus<http://www.avast.com/> Schutz ist aktiv.
- Next message: Felipe Merino: "Re: AW: how to make the structures in the movie look better"
- Previous message: Josh Vermaas: "Re: Protein went out of the Box"
- In reply to: Norman Geist: "AW: "OpenGL Display" and "VMD Main" windows; size and location on launch"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ] [ attachment ]