From: John Stone (
Date: Mon Mar 09 2015 - 13:00:45 CDT

  At present, VMD doesn't provide for time-varying mesh data.
In the short term, you could overcome this limitation by loading
different trajectory timesteps into separate molecules. Once loaded
you can animate the mesh trajectory using the multimolanim plugin.
Let us know if you need help to get this working.

  John Stone

On Mon, Mar 09, 2015 at 03:11:26PM +0000, Albert Solernou wrote:
> Dear all,
> I am writing a new plugin that should enable VMD to work with Finite
> Element Trajectories. Currently, my plugin reads correctly the input
> file, through:
> plugin.open_file_read
> then loads and displays the surface triangles through:
> plugin.read_rawgraphics
> and finally releases my handler:
> plugin.close_file_read
> The next step should be to load the whole trajectory, and this is
> where I need some advice. I understand that this should be done
> through:
> plugin.read_next_timestep
> but, will it update the vertices of the triangles? How can I do so
> using molfile_timestep_t? Is there an easy workaround?
> Thanks in advance,
> Albert
> --
> ---------------------------------
> Dr Albert Solernou
> EPSRC Research Fellow,
> Department of Physics and Astronomy,
> University of Leeds

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