VMD-L Mailing List
From: John Stone (johns_at_ks.uiuc.edu)
Date: Thu May 04 2006 - 12:25:38 CDT
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Chang,
  I included some general information about the control flow of the
main VMD loop in the VMD Programmer's Guide, which you'll want to 
become familiar with:
  http://www.ks.uiuc.edu/Research/vmd/doxygen/execution.html#execution
Once you've read that, see the VMDupdate() method docs:
  http://www.ks.uiuc.edu/Research/vmd/doxygen/classVMDApp.html#a213
...and the sources in VMDApp.[Ch]
  // redraw the screen and update all things that need updating
  int VMDApp::VMDupdate(int check_for_events) {
  }
Without knowing more about what you're doing, I'm not sure which code
to point you at next, but I suspect that a relatively simple example that
relates well to what you're doing is the FPS indicator:
  http://www.ks.uiuc.edu/Research/vmd/doxygen/classFPS.html
Enjoy,
  John Stone
  vmd_at_ks.uiuc.edu
On Thu, May 04, 2006 at 12:58:12PM -0400, Chang Hu wrote:
> Hi,
> 
> I am trying to hack into the source code to render a ball and mouse 
> cursor position in the OpenGL window. However I didn't find a way to 
> refresh the screen or delete previous I drew. I remember there's some 
> Tcl scripts like "graphics delete ...". Is there a way to do it in the 
> source code?
> 
> Thanks,
> Chang
-- NIH Resource for Macromolecular Modeling and Bioinformatics Beckman Institute for Advanced Science and Technology University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801 Email: johns_at_ks.uiuc.edu Phone: 217-244-3349 WWW: http://www.ks.uiuc.edu/~johns/ Fax: 217-244-6078
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